Release note V0.19.0

NEW FEATURES

Add Solidworks material to differentiate different parts.

Weviz uses the different materials applied by Solidworks to your model to identify the different parts. On each part, you will be able to drag’n’drop a Weviz material.

To apply a material or check each part:

  • Right click on your part
  • Select material> Choose the relevant material.

New camera navigation tool

Weviz uses the different materials applied by Solidworks to your model to identify the different parts. On each part, you will be able to drag’n’drop a Weviz material.

To apply a material or check each part:

  • Right click on your part
  • Select material> Choose the relevant material.

MAJOR IMPROVEMENTS

  • Import: Import a downloaded material by double clicking on MRM file.
  • Import: Percentage of loading displayed during import.
  • Import: Solved a crash with polygon optimisze with 0 faces objects.
  • Import: The FBX import of a Naviswork file is now fast.
  • HDR editor : Normal or High quality bloom are now more consistent.
  • HDR editor: Camera position can be saved with CRTL + NUMPAD 1 TO 9 (and recall by NUMPAD 1 to 9).
  • HDR editor: Fixed a random crash when updating materials.
  • HDR editor: Button added to enable the pure white shader.

MINOR IMPROVEMENTS

  • Import: Import a downloaded material by double clicking on MRM file.
  • Import: Percentage of loading displayed during import.
  • Import: Solved a crash with polygon optimisze with 0 faces objects.
  • Import: The FBX import of a Naviswork file is now fast.
  • HDR editor : Normal or High quality bloom are now more consistent.
  • HDR editor: Camera position can be saved with CRTL + NUMPAD 1 TO 9 (and recall by NUMPAD 1 to 9).
  • HDR editor: Fixed a random crash when updating materials.
  • HDR editor: Button added to enable the pure white shader.

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